.. _quick_start: ################# How to Use ################# Workflow Overview ======================== #. Create a set of Bezier curves in Blender. The add-on offers three modes for converting curves into mesh geometry: * **Surface to Mesh**: :ref:`Connect networks of 4 curves` to generate quad-based 3D surfaces. * **Profiles to Mesh**: Loft shapes by defining a series of curve cross-sections. * **Sweep to Mesh**: Sweep one or more profile curves along a guiding path to build custom 3D forms. #. :ref:`Preview the mesh ` in real-time as you edit the curves.n You can skip the preview mode if you want to convert the curves directly to a mesh without seeing the intermediate steps. #. Convert the curves into a normal Blender mesh surface by clicking the :ref:`Create Mesh ` button. #. Use this regular mesh surface like any other alongside Blender's traditional mesh modelling techniques to create more complex objects for export or rendering. Introductory Tutorials ======================== |tut_vid_1| .. |tut_vid_1| raw:: html |tut_vid_2| .. |tut_vid_2| raw:: html |tut_vid_3| .. |tut_vid_3| raw:: html