Curves to Mesh

What is Curves to Mesh?

Curves to Mesh

Curves to Mesh is an add-on for 3D modellers who want to create mesh surfaces from a network of bezier curves. Once created, these can then be used alongside Blender’s core modelling tools to create more complex shapes..

Workflow

  1. Create a set of bezier curves in Blender. The add-on offers three modes for converting curves into mesh geometry:

    • Surface to Mesh: Connect networks of 4 separate curves to generate quad-based 3D surfaces.

      Note

      The add-on recognises surface corners where individual curves meet. A closed shape (e.g. a rectangle or polygon) must be split into four separate curve segments so the tool can detect each corner correctly and generate the surface.

      Surface to Mesh
    • Profiles to Mesh: Loft shapes by defining a series of curve cross-sections.

    • Sweep to Mesh: Sweep one or more profile curves along a guiding path to build custom 3D forms.

  2. Preview the mesh in real-time as you edit the curves.

  3. Convert the curves into a normal Blender mesh surface.

  4. Use this regular mesh surface like any other alongside Blender’s traditional mesh modelling techniques to create more complex objects for export or rendering.

Compatible with my other popular add-ons such as Flowify, Quad Maker and Conform Object.